Mod category · 18 entries
Visuals, Animation & Camera
Animations, camera tweaks and visual polish for players, mobs and items.
Lets resource packs use OptiFine-style custom entity models (CEM), so texture packs can give mobs and players custom shapes instead of just new skins.
Lets resource packs use OptiFine's entity texture features, including random and custom mob/player textures and emissive textures.
Replaces vanilla clouds with a more detailed cloud layer that keeps the vanilla look.
Lets the third-person camera rotate independently of the player's facing direction.
Brings back OptiFine-style Fancy/Fast better-grass rendering on Fabric.
Removes the vanilla camera limit while riding in a boat, allowing full 360-degree look-around.
Highly configurable camera mod that adds extra camera motion and rotation effects during gameplay.
Lets resource packs use OptiFine's connected textures and emissive block/item texture formats.
Recolors fire and burn effects to match the source that caused them.
Adds atmospheric visual effects and decorative particles to the world, purely for ambience.
Adds falling leaf particles under trees for a more atmospheric autumn-like look.
Adds physics-based motion to dropped items on the ground and improves their rendering.
Removes small rendering gaps that sometimes appear between the parts of block and item models.
Adds and improves character animations when playing in third-person view.
Replaces vanilla status-effect particles with unique, textured versions for every potion effect.
Renders the second, outer layer of player skins in 3D instead of flat on top of the model.
Adds small visual improvements through a handful of new particle effects.
Adds splashes and boat wakes while moving through water, for more believable swimming and boating.