Mod category · 83 entries
Libraries & APIs
Shared code other mods need to run. You rarely notice them, but the pack would not start without them.
Adds compatibility patches between the Let's Do mods and many other mods in the pack.
Adds EMI recipe-viewer entries for items and recipes added by the Let's Do mods.
Redirects other mods' older trinket/accessory APIs to the Accessories mod so every accessory in the pack uses one shared system.
A shared registration library used by Macaw's-style addon mods (bridges, roofs, fences and similar block sets).
Shared core library used by the Advanced Loot Info and Advanced Worldgen Info mods.
Loader-independent shared library used by frikinjay's mods.
Unifies duplicate resources from different mods (for example several mods' copper ingots) into a single item so recipes and item lists stay tidy.
Shared API that lets mods share code between Fabric, Forge and NeoForge.
Cross-platform baked model loader library used by other mods to load custom 3D models.
Extends Minecraft's internal attribute value ranges so other mods can safely apply larger stat bonuses without them being clamped.
Shared networking library that lets mods exchange custom packet messages across different mod loaders.
Cross-platform abstraction library used by Blay09's mods.
Applies compatibility patches and small quality-of-life fixes between mods that commonly appear together in modpacks.
Shared code and utility library used by several other mods in the pack.
Library that lets other mods attach extra data to entities, blocks, chunks and other game objects.
Shared API library used by CERBON's mods.
Library mod that tracks recent player activity per chunk for other mods and performance tools to use.
Library that other mods use to build their in-game configuration screens.
Shared library with common code used by Serilum's mods.
Configuration library that lets mods keep settings spread across multiple files.
General-purpose utility library used by other mods.
General-purpose utility library used by other mods.
Scripting mod that lets modpack authors add, remove and edit crafting recipes without writing a mod.
Shared core library required by several other mods to function.
Library used for configuring structures and generating runtime datapacks.
Shared utility library used by several other mods.
A library for accessory and equipment slots. In Nytheria it is only there because L_Ender's Cataclysm needs it.
Utility library that lets other mods attach and network extra data to entities, chunks, players and worlds.
Shared library used by other mods.
The core Fabric modding API. Almost every Fabric mod in the pack depends on it.
Adds the Kotlin language runtime so Fabric mods written in Kotlin can run.
Compatibility library that lets mods attach custom data to entities in a shared way.
Brings Forge's and NeoForge's config systems to other mod loaders so ported mods can keep using them.
Lightweight framework library used by the Obscuria Collection of cross-platform mods.
General-purpose utility library used by other mods.
Shared core library required by the other FTB mods to function.
Adds cross-mod compatibility fixes for the main FTB mods.
Configuration library with automatic GUI generation and client-server config syncing, used by other mods.
Animation engine library that lets other mods use complex, keyframe-based 3D model animations.
Shared abstraction library used across mod loaders by its author's mods.
Automatically loads data packs and resource packs placed in a global folder into every world, so Nytheria's own datapacks and resource packs don't need to be copied into each save.
Library of shared events, helpers and utilities used by other mods.
API library that other mods use to show in-game help or hint messages to players.
Lets modpack authors fully disable specific items or features pack-wide.
Platform-agnostic shared library used by JamCore's mods.
Configuration library with automatic client-server config syncing, used by other mods.
General-purpose modding library used by other mods.
Shared library used by Keksuccino's mods, including FancyMenu.
A library by L_Ender that Cataclysm needs; nothing to do for players.
Library that adds extra worldgen configurability and compatibility features used by other mods.
Shared client-side library required by masa's utility mods.
OpenAL-based library that plays custom background music for other mods.
Lightweight configuration library that gives other mods in-game config screens and commands.
Adds a list of active mixins to crash reports, helping pack maintainers diagnose crashes faster.
Shared library used by the Moog's structure mods (MNS, MES, MSS, MVS) to generate their structures.
Shared library by MehVahdJukaar used by several mods in the pack for dynamic assets, data-driven trades, and map markers.
Shared library used by IMB11 and Cassian's mods.
Utility library used by ElocinDev's mods.
A library that lets other mods define custom, structure-based trees; used by several of the pack's world-generation mods.
Shared library used by several client-side mods for UI and configuration.
Lets pack authors drop global data packs into a folder and have them load automatically, without players enabling anything manually.
Cross-platform library based on Architectury that lets mods access Forge and Fabric APIs through one interface.
Lightweight library that lets other mods animate the player model.
Lets resource packs add custom ambient sounds, particles, and biome effects without needing a separate mod.
Brings the Prickle JSON-based configuration format to Minecraft, used by other mods for their config files.
Adds extra attribute types that other mods can use to modify player and mob stats.
Shared library required by Fuzs' mods in the pack.
Configuration library used by Team Resourceful's mods.
Shared library used by Team Resourceful's mods.
Library that adds search bars with autocomplete to other mods' screens, such as config menus.
Shared code library used across OctoStudios' mods.
Shared functionality library required by Sophisticated Storage and Sophisticated Backpacks.
Shared utility library used by other structure mods.
Configuration library that makes it easier for other mods to store and manage settings.
Library that lets multiple biome mods add and blend their biomes into world generation without conflicting.
Library that lets other mods use user-friendly text placeholders for formatted, dynamic messages.
Shared library required by iMeeTake's mods.
An older accessory-slot library that some mods in the pack still use; in Nytheria its slots are shown in the Accessories screen.
Shared library required by Txni's mods.
Library providing an animation engine and other helper code for other mods.
Library that lets other mods add new villager professions, trades, and biome-specific villager types.
A builder-based configuration library used by other mods to build their in-game settings screens.
Shared API library required by all of YUNG's mods in the pack.