Underground, Nytheria changes three things: the shape of the caves, the biomes inside them and the ores you dig up. This page belongs to World Generation and covers the cave mods, the cave biomes, the ore changes in every dimension and a few underground structures that matter to miners.

Overview#

Several mods share the underground. YUNG's Better Caves (Fabric) replaces the vanilla cave carvers. Terralith, Galosphere and YUNG's Cave Biomes (Fabric) add cave biomes. Many other mods add ores, and the dimension mods bring their own ore sets. The pack makes no config change that disables an ore; the only ore switches that exist are those of Clutter and Ecologics, and both are on.

Counting cave biomes: 22 of the 353 biomes are cave biomes. They are 11 from Terralith, 6 from Better End (End caves), 3 from Galosphere and 2 from YUNG's Cave Biomes. The full biome counts are on Biomes.

Cave generation#

YUNG's Better Caves (Fabric) replaces the cave carvers with its own two configured carvers, so Overworld caves look different from vanilla. It also sets up liquid regions near the bottom of the world. Its pack config values are:

SettingValue
Liquid region size (Overworld)0.001
Water region spawn chance40.0
Liquid altitudeY -55

Terralith also touches caves. It lowers the canyon carver probability from 0.01 to 0.003, so ravines and canyons are rarer than in vanilla. Its cave biome set adds 11 cave biomes, and Terralith's fungal caves carry an extra coal ore feature (ore_coal_extra).

Cave biomes#

ModBiomesWhat you find
Terralith11A set of cave biomes (part of its 95)
Galosphere3Crystal canyons, lichen caves, pink salt caves
YUNG's Cave Biomes2Frosted caves and lost caves
Better End Remastered6End caves (End only)

Galosphere also adds palladium ore (large and small veins). The Part 4 quest chapter Stone That Remembers sends you to its biomes.

YUNG's Cave Biomes adds the frosted and lost caves, and it modifies the vanilla dripstone caves. Sandstorms are on (enableSandstorms true). A sandstorm lasts 120 to 600 ticks, which is 6 to 30 seconds, with a gap of 1,200 to 2,400 ticks (1 to 2 minutes) between storms. The frosted caves need cold areas (temperature -1.0 to -0.7) and the lost caves hot ones (0.55 to 1.0).

Ores in the Overworld and Nether#

The pack changes vanilla ores in a few places.

SourceChangeWhere
TerralithNo granite, diorite or andesite blobs (its vanilla_stone_gen option is off)Overworld
Let's Do MeadowVanilla coal, emerald, gold, iron and lapis ore also generate as alpine variants in limestone; adds limestone and salt oresOverworld
ClutterSilver ore (surface and in redwood forests); basalt and blackstone sulphur oresOverworld; Nether
GalospherePalladium ore, large and smallOverworld
Dusty DecorationsMarine fossil ores, buried and normalOverworld
EcologicsA nether gold ore veinNether
IncendiumOverrides the vanilla Nether ore features (gold, quartz, ancient debris small and large, magma, gravel, soul sand, blackstone)Nether
Better Nether RemasteredCincinnasite, nether lapis, nether redstone and nether ruby (four variants)Nether

The Terralith change matters for builders who like granite, diorite or andesite: you find these blocks only in structures, in other mods' worldgen or by crafting. The pack does not restore them. (Terralith's enable.vanilla_stone_gen folder would restore them; the pack does not use it.)

Ores in the End and the other dimensions#

DimensionModNew ores
The EndBetter End RemasteredThallasium, amber, ender ore, dragon bone ore
The AetherThe AetherAmbrosium, zanite, gravitite, icestone
The OthersideDeeper and DarkerGloomslate and sculk ore sets
Eternal StarlightEternal Starlight20 ore features, including starlit diamond, deepsilver, malarite, saltpeter, dimslag and starcore
The Twilight ForestThe Twilight ForestLegacy vanilla-style ores and oreberry bushes
Astral DimensionAstral DimensionAstral coal, astral gold, astranite, harsh diamond, harsh void ore, void ore

If you want to see where a given ore generates, EMI Ores adds ore generation information to the EMI recipe viewer, according to the mod's description.

How deep each dimension goes#

Each dimension has its own height range, which matters when you dig for ores. "Height" is the total number of blocks from the lowest level up.

DimensionLowest YHeight (blocks)
Overworld-64384
Nether0256
The End (vanilla type)0256
The Aether0256
The Otherside0128
Eternal Starlight-64384
The Twilight Forest-32288
Astral Dimension-64384
Setback32384

The End row follows the vanilla dimension type. The Nullscape mod ships a taller End type (height 384), but it has not been checked whether it applies together with BetterX, so the table gives the vanilla values.

Underground structures#

Some structures matter more to miners than to explorers.

  • Artifacts campsites. Artifacts Remastered generates underground campsites with 40 attempts per chunk between Y -60 and Y 40. Their chests can be mimics (mimicChance 0.3). The pack uses modded chests in them and does not use the minimalist campsite option.
  • Mineshafts. YUNG's Better Mineshafts (Fabric) replaces the vanilla mineshafts. They generate between Y -55 and Y 30 and carry ore props, with values cobble 50, coal 20, iron 9, redstone 7, gold 7, lapis 3, emerald 3 and diamond 1.
  • Dungeons. YUNG's Better Dungeons (Fabric) removes the vanilla monster rooms and puts its own small dungeons in their place; its ore props are on.
  • Strongholds. YUNG's Better Strongholds (Fabric) adds ore props to its rooms. Its End portal frames never come pre-filled (filledPortalFrameChance 0.0); you must use the End Remastered eyes, which are explained on The End Portal & the 16 Eyes.

More on all of these is on Structures & Dungeons.

In the quest book#

The Part 4 chapter Stone That Remembers is the book's cave chapter. Its visible quests ask for raw copper, amethyst shards and deepslate, a first diamond, the Galosphere biomes, a pink-salt shrine, 4 palladium ingots and an echo bell. The next chapter, The City That Listens, takes you into the Deep Dark and the Ancient City. See The Deep.

Tips#

  • Bring a light source and a way back. Sandstorms are on in YUNG's cave biomes.
  • Check for mimics in underground campsites before you open the loot chest.
  • Do not count on granite, diorite or andesite from mining.
  • The Otherside portal needs a Heart of the Deep, which Wardens always drop in this pack (addWardenDrops true); see The Otherside.

See also#

Last updated 2026-10-15 Source: content/caves-and-ores.md