In Nytheria every player gets their own loot from structure chests. Lootr Remastered, a Lootr fork made for Nytheria, rolls a separate inventory for each player who opens a container, so nobody has to race a friend to a dungeon. This page is part of Structures & Dungeons and explains what is converted, what the pack changed and how the extra loot works.

How it works#

When a container with a loot table loads, Lootr turns it into a Lootr container. Each player who opens it gets an inventory rolled from the loot table, stored under the world's data/lootr folder. What one player takes does not change what another sees. Lootr containers have their own look and show particles until you have opened them.

These are converted:

  • Chests, trapped chests and barrels: the vanilla ones plus blocks in the common wooden-chest, trapped-chest and barrel tags.
  • Shulker boxes, decorated pots and suspicious sand and gravel (archaeology).
  • Chest minecarts, for example in mineshafts.
  • Item frames in structures and item frames that hold elytra, so every player can take an elytra from an End city.

Maps in item frames are not converted. Furnaces, hoppers, ender chests, spawners and similar block entities are never converted either.

A party does not share one inventory: team_loot is off, so every member opens the container themselves. Decay and refresh are switched off in effect. A container refills or decays only if it is listed (by loot table, mod, dimension or structure tag), and all those lists are empty in the pack. So a chest never refills. Once you have looted a container, your share is gone.

Numbers and settings in Nytheria#

The pack's config/lootr.json differs from the mod's defaults in one value only: refresh_value. It is 72,000 ticks (60 minutes) here against a default of 24,000, but it has no effect while nothing is listed for refresh.

SettingValueWhat it means for you
breaking.disable_breakfalseSurvival players are not locked out of breaking
breaking.enable_breakfalseBreaking works only while you sneak; otherwise the break is cancelled with a warning
breaking.enable_fake_player_breakfalseMachines (fake players) cannot break containers
breaking.break_to_drop_lootfalseBreaking does not dump your own loot
breaking.power_comparatorstrueComparators read the container
decay.decay_allfalseNothing decays
refresh.refresh_allfalseNothing refreshes
refresh.refresh_value72,000 ticksInactive; mod default is 24,000
team.team_lootfalseNo shared team inventory
integrated_loot.max_extra_stacks4Extra loot from other mods: up to 4 stacks added
client.display_toaststrueLootr toast notifications are on

Breaking containers#

You can break a Lootr container while sneaking, also in Survival. If you hit one without sneaking, the break is cancelled and a message warns that breaking would stop others from getting loot and tells you to sneak while breaking if you still want to. Breaking does not hand out your own loot, and the container is gone for every player afterwards.

Integrated loot from other mods#

Lootr Remastered replaces the old Loot Integrations mods, which are no longer in the pack. When a structure chest's loot table is rolled, Lootr adds one or two stacks (the pack allows up to 4) from a matching pool of items from other mods. The original loot is never removed. Settings: integrated loot is on, modded items have a weight of 2, items already in the original loot are skipped, and map items are skipped.

The mod ships six pools and 51 rule files: an Overworld common pool (11 source tables), an Overworld rare pool (7), village (16), ocean (6), Nether (6) and End (1). All 51 rule files are active with the pack's mods. Vanilla structure chests and over 40 structure mods get the extras, among them YUNG's mods, When Dungeons Arise, Dungeons and Taverns, Repurposed Structures, Moog's, Structory, Terralith, Incendium and Explorify.

The progression and dimension mods are excluded and get no extras: the Aether, the Twilight Forest, Cataclysm, Eternal Starlight, Deeper and Darker, the Astral Dimension and Bosses of Mass Destruction. Vanilla spawn_bonus_chest, the jungle temple dispenser and all dispenser tables are excluded too.

Items that never drop#

Item Obliterator disables two items in the pack, the Kibe chunk loader and the Clutter coin pouch. Lootr respects that: they never come out of loot rolls, and they are removed from stored per-player inventories when you open them.

Step by step#

  1. Open a structure chest as normal. You get your own roll of its loot.
  2. Take what you want. Other players' chests are not touched, and yours does not refill.
  3. Look for the unopened-container particles to see which containers you have not opened yet.
  4. If a container should go, sneak and break it. Do this only if nobody else needs it.
  5. On a server, remind the party that each member must open the container themselves.

Tips#

  • You do not have to arrive first. Everyone gets their own loot, so you can explore together.
  • Several End Remastered eyes come from structure chests, so each player in a group can collect their own; see The End Portal & the 16 Eyes.
  • EMI Loot and Advanced Loot Info show loot tables as they are in the data. According to the mod's documentation, they do not show the extra stacks from integrated loot.
  • Server operators have a /lootr command family at permission level 2, including /lootr verify, which writes a report to logs/lootr/verify-latest.md.
  • Chests you place yourself have no loot table, so they are never converted and stay yours.

Changed from the old wiki#

Earlier versions of this wiki said Lootr containers cannot be broken, and listed Lootr with ten Loot Integrations add-ons. In the current pack, Lootr containers can be broken while sneaking, also in Survival, and the Lootr Remastered 2.0.0 jar replaces both Lootr and the add-ons.

Notes#

  • The break rule and the refresh logic were read from the mod's source code and its in-game messages, not from a play session.
  • Lootr counts Cataclysm and Astral Dimension by their namespaces. Whether it sees them as present when they run through Sporran was not checked.
  • Whether containers from other chest mods are converted depends on whether they use the common chest and barrel tags and have a loot table; this was not checked.

See also#

Last updated 2026-10-15 Source: content/lootr-and-loot.md