Mod category · 4 entries
Combat & Weapons
Weapons and the way fighting feels: swing arcs, combos, reach and new weapon types.
Reworks melee combat with weapon-specific swing animations, combos, wider hit detection and dual-wielding.
Adds many weapon types in iron, gold, diamond, netherite and runic versions, plus unique weapons with special powers found as loot.
Lets attacks cleanly pass through non-solid blocks like tall grass instead of breaking them.
Adds a stationary, invincible target dummy you can hit to test weapon damage and combos.