Mod category · 41 entries
Tools & Quality of Life
Small helpers that remove busywork: vein mining, graves, tweaks and convenience features.
Lets you pick up blocks with inventories (chests, furnaces and more) and small creatures with empty hands and carry them somewhere else.
Hold a key to mine a whole vein of ore, chop connected logs or work several blocks at once.
A utility mod with magnets, rings, gliders, elevators, sleeping bags, conveyor belts, entangled storage, lassos, trash cans, spikes and XP tools.
When you die, your items and experience are stored in a grave at your death spot, which you can open to get everything back.
Checks a server's installed mods against the modpack and warns about missing or mismatched mods.
Adds a Bedrock Edition-style bridging assist that helps place blocks while walking backward off an edge.
Redesigns the beacon's interface and adds extra beacon features and advancements.
Lets certain crafting interactions be previewed or performed client-side before sending them to the server.
Adds a configurable button to quickly sort inventories and containers.
Generates a simple in-game configuration GUI for any mod that doesn't already have one.
Fixes assorted multiplayer connection issues.
Shows a helpful window after a crash with the relevant logs and a one-click way to upload and share them.
Patches a known exploit that lets malicious clients crash a server.
Lets players crawl through one-block-high gaps.
Lets players smelt unwanted armor, tools and weapons back into their base ingots.
Fixes a large number of small, long-standing vanilla bugs from Mojang's bug tracker.
Moves deleted singleplayer worlds to a recoverable recycle bin instead of deleting them permanently.
Server-side fix for a vanilla bug (MC-271325) that sends an invalid disconnect packet.
Lets you go to bed earlier in the evening, meant for shader packs that make evenings dark early.
Lets a server or singleplayer world pre-generate chunks around spawn ahead of time.
Chops an entire tree at once when the base log is broken, dropping all its wood immediately.
Speeds up the server list by skipping the slow reverse-DNS lookup for IP-address server entries.
Adds options for controlling how dropped item entities combine, reducing item-drop clutter.
Adds lightweight inventory-sorting shortcuts for chests and the player inventory.
Lets players jump over fences instead of being blocked by them.
Lets a double slab be broken one half at a time instead of the whole block at once.
Makes tag loading more forgiving, so a broken or missing tag entry from one mod does not break the whole tag.
Adds a stronger torch that pushes back hostile mob spawns over a much larger radius than a normal torch.
Fixes a long-standing vanilla bug (MC-17876) that could reset a player's health bar to 20 after a restart when their maximum health was boosted above vanilla.
A small grab-bag of quality-of-life tweaks and additions.
Adds quick mouse actions for inventory screens: drag to move whole stacks, or spread items across a row with a click.
Ensures Nether portals link back to the correct destination when travelling back and forth in multiplayer.
Prevents the client from disconnecting when it receives a malformed network packet, avoiding needless crashes.
Adds a pen for drawing thin redstone tracks on walls and ceilings, plus redstone relays and a logic controller block.
Keeps important resource packs always active and cleans up clutter in the resource pack selection screen.
Lets you sneak to toggle the visibility of item frames, hiding the frame while keeping the item on display.
Fixes a vanilla bug (MC-119599) that generated incorrect snow layers on top of tree leaves.
Lets you sit down on slabs and stairs.
Disables the vanilla 'moved too quickly' kick, which can otherwise trigger from lag or fast movement mods in multiplayer.
Keeps items visible inside the crafting table grid and renders them on top of the block instead of hiding them in the UI only.
Disables the 'Experimental Settings' warning popup that otherwise appears every time you create or load a world.